As we all know, Path of Exile 3.25 has welcomed its new league, Settlers of Kalguur, and has added many map changes. In this game, the changes in new maps mean that you need to make some adjustments to your previous farming strategy, so it is very important to know some of the best maps for farming.
This guide will lead you to the best maps for farming in Settlers of Kalguur league, so that you can greatly increase your POE Currency, Div Cards and other important equipment in the game!
Map Changes
Before introducing the new maps, let’s first familiarize ourselves with the changes in the maps in this Path of Exile 3.25 Settlers of Kalguur.
New Item Levels and Improved Defenses
In this league, aura effects have been weakened, so you must increase your defense capabilities when you need to use aura effects. This will be achieved by introducing new item tiers, which will provide higher base stats, such as maximum health.
New Chisel Tools
In order to increase the efficiency of map utilization, a new set of chisel tools has been added for you. Among them, Maven’s chisel can increase the drop rate of maps according to the map type, such as POE Currency, Scarabs and other valuable drops.
Nameless Seer Map Scrying
In this new map mechanic, you can use Divination Scarab of Curation to merge the loot table of one map into another map. In simple terms, you will get more rare loot. For example, you can add loot from Crimson Temple to maps such as Strand or Beach, so that the loot in the former will also appear on the latter map.
Return Of Previous League Mechanics
Although Settlers of Kalguur League is a new one, a few popular features from previous leagues have also returned. Take Recombinators in Sentinel League, which allow you to add some certainty to the production process. There’s also Reflection Mechanic in Kalandra League, which lets you split some loot in two via Reflecting Mist item.
Best Maps For Farming
After understanding the recent changes, you can look at the ones that can make it easier for you to maximize your income.
Tropical Island
If you ask the player community which map is the easiest to explore, most people will answer your Tropical Island. This map is mainly designed linearly, so you can easily find where you want to go.
In this way, you can quickly clear the monsters on this map and collect loot. In addition, the density of monsters on Tropical Island is also very good. You can experience fast-paced farming here, which is very suitable for getting more POE Currency in the early stages of the league.
Burial Chambers
For Burial Chambers, what is more attractive to players is that it can drop Doctor divination cards for Headhunter. There will be several large rooms on this map, and the enemies inside are also very dense. Like Tropical Island, it is also very suitable for fast farming.
Strand
As a linear layout, Strand has also become a favorite choice for many players. The map’s wide open spaces and some obvious monster locations make it an ideal choice for players who focus on efficient clearing.
Glacier
Unlike the previous ones, Glacier provides players with a semi-linear path that mixes open areas with narrow corridors, which are very friendly to some melee builds. Additionally, shooting the entire map is a very simple process, ensuring both smooth farming and the easy accumulation of loot.
Atoll
Atoll’s circular layout is very rare in Path of Exile 3.25, and its central island makes it easier for players to clear and navigate. Atoll’s monster density is also very high, which you can use to farm currency.
Mesa
The plateau in the center of Mesa is a very open area, which provides you with plenty of space to clear monsters. Similarly, the design of Mesa is also very simple, and the bosses in it are not difficult to defeat, which is perfect for farming.
Underground Sea
The biggest feature of Underground Sea is its winding tunnels, but don’t think it is very difficult to clear, because there are interconnected caves in each area for you to pass through. In addition, it can also provide you with a steady supply of loot and XP.
Tower
In previous leagues, players have always wanted developers to design a multi-story staircase for Tower. Now it has been realized in the Settlers of Kalguur League, and now you can explore up the stairs one level at a time.
Among all the loot in Tower, the most famous one is Nurse divination card, which can be used to exchange for Doctor card. If you want to get some valuable divination cards early in the league, you can come to Tower.
Haunted Mansion
If you have ever seen Haunted Mansion, you will find that it is a mansion in itself, with many interconnected rooms. The layout in Haunted Mansion is also very compact, and you can completely clear the monsters in Haunted Mansion without moving around too much.
These are some maps that can be used for efficient farming in Path of Exile 3.25 Settlers of Kalguur. I hope you can have fun playing in the new league!
With the end of Affliction league, Wildwood Ascendancy mechanic also disappeared. However, GGG has been working on slowly integrating these Ascendancy mechanics into the core game. We can see this in POE 3.24. They added Apostate and Veruso’s Ambition in Necropolis, both of which provide full or partial access to certain Wildwood Ascendancy abilities.
Now in the current POE 3.25, we have the new Warden Ascendancy, replacing Raider. In addition, Pacify, Affliction, and Penance Mark were three Warlock of the Mists exclusive skills in Path of Exile 3.23 Affliction league. In POE 3.25, they return as part of some new Unique Rings, which are now exclusive drops from Ritual content.
Here we are going to focus on discussing the three new Unique Rings that grant us access to one of the three previous exclusive abilities of Warlock. The three new rings are: Hateful Accuser, Queller of Minds, and Selfish Shepherd.
We will talk about the mechanics of these three new Rings in detail to help you understand how to use them and whether it is worth investing more POE Currency in them. Let’s jump right in!
Unique Rings Base Types Explained
These three Unique Rings are exclusive drops for Ritual mechanic. Before we discuss the details of each ring, I should first mention the base type. Because this is a new Ritual exclusive base type.
For example, Nameless Ring can give you a 50% increase in Elemental Ailment duration and a 50% reduction in the effect of curses. This will usually be a double-edged sword unless you are doing some kind of Self-Chill build or similar.
Keep in mind that the full duration of using Reflected Ailments will not be increased with Ailment Duration modifier on these rings. Because Reflected Ailments Duration is only affected by offensive stats, such as the increased Ailments Duration you inflict on enemies.
However, modifiers that reduce the effects of your curses can also be very useful, especially when combined with flask modifiers or other same style modifiers to reduce the effects of curses on you by 100%.
Queller Of Minds
Let’s take a look at Queller of Minds first. This ring has some cast speed, maximum energy shield, and chaos resistance, but the reason you use these rings is that of the unique ability they provide, Pacify.
To be honest, this one is the weirdest of the three. It might even be the weirdest ability GGG has added to the game. It's really shocking that this skill would appear again after the Affliction league ended.
Pacify is a hex curse skill that initially does nothing, but if the curse duration has passed for at least 60%, the affected character will not deal damage. Then for the remaining 40% of the duration, Pacify prevents the target from dealing any damage.
This ability can only prevent entities from dealing damage directly. It does not have any effect on things that exist in the area. As a result, you won’t necessarily be directly harmed by the entity. For example, in Sirus boss fight, Storm Clouds will chase you. The damage caused by these Storm Clouds is not considered being caused by Sirus himself, so Pacify Curse will not prevent them from dealing additional damage to you.
More importantly, any effect that would kill the character directly without dealing any damage will still kill the character, such as Drowning Orbs in Eater of Worlds boss fight.
Note that whether Pacify is cast now or not, the duration of Pacify Curse can be altered by Curse Duration modifier, which will have an effect on the period when Curse has no effect and the period of time when the target cannot deal damage. For example, extending the Curse duration will make the target not deal damage for a longer period. But you will also have to wait longer until you actually reach the point where the target cannot deal damage.
And the effect cannot be altered, which means you can’t apply Temporal Chains or similar effects to the no-damage portion of the Curse to artificially extend its duration.
Pacify wasn’t used much during Affliction league, and this ring isn’t even used at all in POE 3.25 at the moment. Or maybe it’s just a really weird ability, as I said before.
But it’s possible that in the future someone realizes the perfect alignment of this curse and somehow avoids a boss from dealing with tremendous damage. But it’s a bit weird overall.
Hateful Accuser
Next up, we have Hateful Accuser, which definitely gets more use than the former.
Hateful Accuser has a certain cast speed, life, and chaos resistance, and it allows the use of Penance Mark skill. This was also a favorite ability of many Warlock users during Affliction league, and for good reason.
Penance Mark is a mark curse skill that targets a single enemy and behaves the same as any other mark skill, meaning it lasts indefinitely. It scales with the mark effect, and only one mark can be active at a time.
Once the mark hits a target, Phantasms are spawned, up to three per second. They are essentially allies of that target, so by default, this gives you new targets to use.
These Phantasms are considered Common Rare enemies and do not drop loot when killed, and they do not leave any bodies behind. They do grant both Flask Charges and Vaal Souls, though, which is why Affliction league favors Mark.
The reason Hateful Accuser is being used a lot in POE 3.25 is because summoned Phantasms can be used to generate hit and kill effects. And since they also fire projectile spells, they can also be used to trigger hit effects and other similar stats, such as on blocking mechanics.
One of its major use cases right now is creating mobs on Chieftain, which has a chance to trigger Hinekora, Death’s Fury. When you kill them, Explosion and any subsequent Ignites will deal a ton of damage, which is particularly useful for Righteous Fire builds that struggle with single target damage.
But that’s not the only use that’s been getting a lot of attention. Because in POE 3.25, the newly added Retaliation skill gives Hateful Accuser another use case. These skills require specific conditions to be met, such as blocking before using them, and Phantasms formed by Penance Mark can help make these abilities more reliable. This way you can use them more often in boss scenarios.
As mentioned before, Penance Mark scales with Mark effect, and each breakpoint of 33.3% Mark effect provides additional summoned Phantasms when hitting.
Selfish Shepherd
Finally, we have Selfish Shepherd. This ring has some cast speed, maximum energy shield, and chaos resistance, and it allows the use of Affliction abilities, which is not Curse or Mark.
This is a skill that can only target your minions to have a permanent effect on them. This effect causes them to take physical damage over time, with the damage rate starting at 8% of your maximum life per second, increasing by 100% per second, and then your character regenerates life per second equal to 20% of this damage.
This is an effect that is inflicted on your minions, totaling all minions that have the same effect on them. So when a minion reaches 20% of their maximum life, they explode, dealing 50% of their maximum life as physical damage to surrounding enemies, which provides a pretty decent amount of healing for your character.
So this is actually a pretty powerful effect. And in terms of base damage, it’s much higher than minion instability, which causes a minion to explode after life drops to a low point ( 50% of life) dealing 33% of its maximum life as fire damage. So, essentially, you need to get your minions’ life down to a lower threshold to get a bigger payoff.
But remember that this is physical damage, and it will be affected by any relevant Conversion modifiers that the minion has. For example, Absolution Minion will convert 50% of physical damage to lightning damage, or inherent Conversion modifiers that don’t necessarily exist as Skill Gems, such as Summon Raging Spirit, which has a 100% conversion of physical to fire damage.
However, this skill offers a hands-on, proactive playstyle rather than the automated playstyle some might be hoping for.
Outro
Overall, we expect to see some use of Hateful Accuser and Selfish Shepherd, especially Hateful Accuser’s Penance Mark, as its undeniable synergy with Hinekora, Death’s Fury will make it even more useful. Which Unique Ring would you be more interested in trying? Do you have a better way to maximize their potential? Good luck!
Path of Exile 3.25 Settlers of Kalguur league launched some time ago has been praised by players as one of the best league mechanisms ever, because it introduced some cool features that many players like. In addition, an interesting city system has been added to this new league mechanism.
In this city system, you can manage your own town called Kingsmarch, and you can send various workers to run the affairs of the entire town for you. However, this town is definitely not smooth sailing, and Bandit King Sasan will mess it up.
But unfortunately, Bandit King Sasan is not like other NPCs that you need to fight in the game. There is no way to find him. If you want to build your Kingsmarch town into a prosperous town as soon as possible, you can follow some tips and strategies in this guide to help you find and defeat Sasan faster.
Who Is Bandit King Sasan?
Sasan is a new enemy NPC added to Path of Exile 3.25 Settlers of Kalguur league. Although it will not attack your Kingsmarch settlement directly, it will hinder the progress of the town by kidnapping your workers or Map Runners. Occasionally, it will also kidnap your Atlas runners and ask for ransom.
When this happens, you only have three options: pay the ransom, fight Sasan, or let your workers fend for themselves. The best option of the three is to fight Sasan, because at the end of your battle with it, one of the best unique swords in the game will drop.
However, defeating it is not a simple matter. It has a very high health value, so you need to be prepared for a long battle. In addition, Sasan’s level is as high as 83, so your character level needs to be 83 or above, otherwise this battle will be more difficult.
There are two main types of damage that Sasan can deal: Fire and Physical. Before the battle, remember to equip some armor or helmet that can protect against these two types of damage tightly on your body.
The tricky part is that it has 50% resistance to some common damages you can use, such as Fire, Cold, Lightning, and Chaos. So when choosing your build and weapons, remember to avoid these types, or add some Elemental Damage to your original build to increase your damage to Sasan.
It currently only has two abilities, Hail of Arrows and Circle of Flame, both of which are AOE attacks, and both can cause significant damage and DoTs. You need to use a little POE Currency before the battle to increase your flexibility so that you can avoid most AOE damage.
Bandit King Sasan’s Location
There is no way to find Sasan directly unless you interact with him passively. According to current player feedback, Sasan has a very low chance of appearing, and only appears after he kidnaps your workers.
If he does hold your people for ransom, you may find him in Abandoned Port zone. You can also use the current league mechanic to increase the chance of spawning if you don’t want to wait all the time.
How To Find Bandit King Sasan?
The only way to spawn Bandit King Sasan is to lure him into kidnapping your Atlas Runners. You can increase the chance of this elaborate kidnapping situation by constantly sending your workers to draw or do other activities.
But the rewards from this method are also very small, so you must let your workers do Atlas as much as possible and keep praying for it to appear quickly. As long as one of these workers is kidnapped by Sasan, you can have a “mandatory” interaction with Sasan.
Currently, this is the only way to spawn this boss. I hope you can find more ways to make it appear in subsequent games.
How To Unlock Kingsmarch Map Device?
Before you can send Atlas runners, you need to unlock Kingsmarch or Kingsmarch Map Device first, which only requires you to raise Town Level to Rank 7. You can use these resources to help your upgrade: 5760 Gold, 225 Verisium Ore, 125 Pumpkin and 250 Orgourd.
If you unlock Kingsmarch Map Device, you will find that you still cannot send Atlas Runners because you still need to increase Max Town Populations to 60 and Max Job Rank to 7. So you can start your lure plan.
Other Options
In addition to fighting Sasan, you can also pay his ransom or abandon your workers. Paying the ransom can be a bit more expensive, as Sasan will demand a lot of gold from you, but you won’t get any reward. If you choose to leave your workers to die, you’ll lose some potentially valuable workers and get nothing in return. You can decide based on your own POE Currency and Gold.
If you decide to fight Sasan, it’s not clear whether you’ll win or lose. Despite the challenges just presented, you’ll win most of the time if you’re prepared. If you have an Atlas Portal open, you can fight him multiple times.
What Are The Rewards For Defeating Bandit King Sasan?
At the end of your fight with Bandit King Sasan, you’ll get some pretty cool rewards, like some runes and gold. But in some cases, it’s possible to trade those runes for one of the best two-handed unique weapons in POE 3.25, Living Blade. If you’re determined to find Living Blade, you can try to fight him multiple times.
That’s all you need to know about Bandit King Sasan in Path of Exile 3.25 Settlers of Kalguur. Hopefully, you can quickly make your Kingsmarch settlement a very prosperous commercial town, and have fun exploring the game!
Svalinn is a new Unique Shield in Path of Exile 3.25 Settlers of Kalguur, and it will drop from Sasan, the Bandit Lord, as part of the new league mechanics. Svalinn has a very powerful modifier called “Chance to Block is Lucky”, which doubles your chance to block, allowing you to choose a favorable outcome.
I think this is a very cool POE item that is very powerful if used correctly, and it can enable some tanky builds that are centered on blocking. In this guide, we’ll talk about what this Svalinn Unique Shield is good for, and how to unlock its full potential.
Chance To Block Spell Damage
Let’s take a look at the modifier on Svalinn: 13% Chance to Block Spell Damage. This is a modifier that could potentially roll between 10%-15%. Considering the rest of the shield, this is a good start.
Ward
Next, let’s look at Ward. Ward is a defensive measure that blocks hit damage before Life or Energy Shield. I don’t mean you’ll get a lot of Ward from this shield, but you may hit the blocking cap while using this shield. And Ward has been buffed to refresh every 2 seconds instead of the old 4 seconds.
This is actually a fair amount of damage reduction, since it doesn’t deduct from your Life or Energy Shield, but is absorbed by this shield. So not a completely useless modifier.
Minus Max Chance To Block
Now we come to the important set of mods on this Svalinn Shield: minus 10% of the maximum chance to block attack and spell damage. These mods combined will reduce the maximum base block chance of attacks and spells from 75% to 65%.
Lucky Block Chance
But the next modifier, “Chance to Block is Lucky”, makes up for this. Lucky is a property that is rolled twice, and you can choose the more favorable result. So with Chance to Block is Lucky, you will roll twice for Chance to Block incoming hits, which means your effective block chance is higher than your actual block chance.
The benefit you get from a Lucky roll is largely dependent on the base properties of your roll. So you’re better off with maximum base block chance with Svalinn equipped (65%), which gives you an effective block chance of 88%, which is insane.
The new Gladiator has a new Skill Ascendency Notable, which grants you Lucky Block Chance whenever you’ve recently blocked. This is a great mapping node, but it’s much less reliable for boss scenarios.
Svalinn’s Lucky Block Chance is unconditional, though it’s always active. This is a very powerful start, and having it means investing in blocking is more rewarding.
Triggering Blocks
Svalinn also has one final modifier, which triggers a socketed elemental spell with a block time of 0.25 seconds. With such a high effective block chance, no matter what you put on this shield, you’ll be safe as you move through the map.
How To Maximize Block Chance?
In POE 3.25, investing in blocking has become more rewarding, as many of Block Wheels in the tree have received huge buffs.
For example, Safeguard Wheel near Templar starting position now provides 10% Chance to Block Spell Damage, and it also increases maximum spell block by 3%. What’s more, it also restores 50 Energy Shield when blocking. This sounds like a small amount, but with such a large effective block chance, it will make up for the recovery of most hits in a mapping environment.
There’s also a new Wheel here, located near Blood Magic Keystone, that’s similar to Safeguard. This doesn’t provide the 3% maximum block chance, but that’s for attack damage, and it also has a 12% block chance.
Another new Block Mastery Wheel, Wall of Steel, gives extra attack block chance and some flat armor if you’ve recently blocked.
There’s also a new Block Mastery that adds 1% chance to block spell damage for every 5% chance to block attack damage. So if you have 65% chance to block attacks, you’ll get 13% chance to block spell damage from spending that point.
Besides these options, many other Block or Shield Wheels that provide block chance have been buffed. This means it’s easier to cap attack and spell block chance with a lower POE Currency investment than before.
There’s also Tempest Shield, which provides a lot of spell blocking. If you’re playing a Scion or Necromancer, you might also want to consider Bone Offering.
Glancing Blows
Of course, there will still be Glancing Blows. But the real potential of this shield is having such a high effective true blocking ability that it can avoid the vast majority of incoming hits, especially considering that you can’t recover from blocking with the shield, so Glancing Blows with this setup aren’t too useful.
How To Build A Map Clearing Build?
When combined with something like Mjölner, this shield becomes a very interesting map clearing build. You’ll be able to easily use Mjölner and Svalinn’s triggered spells and Tempest Shield’s triggers to clear monster packs.
When you need a nuke to knock down a stronger target, you can use the new Divine Retribution spell to deal a lot of damage. It can be used by blocking, and it can overlap to hit the same target multiple times.
All in all, this new unique item is really fun. What do you think of it? Will you try to equip this Svalinn Unique Shield? Do you have a better way to make the most of all its mechanics? See you next time!
In Path of Exile, it is common knowledge that you can use the various defensive attributes in the game to help your character become stronger or more well-rounded. If you have found yourself dying frequently in previous leagues, you may not be using these defensive attributes correctly.
However, it is important to remember that you should never rely on just one defensive ability in this game, as you may encounter specific enemies that can penetrate your defensive attribute. Currently, in Path of Exile 3.25, there are many ways to improve your ability to take a beating in the game.
Some can help your build gain additional blocking, evasion or armor, some can help you build Endurance Charges or specific resistances, and some can even make you immune to certain types of damage from enemies. Stacking these various effects together is the most common layered defense in the game.
In this guide, you will be shown how to make your character stronger in the current Settlers of Kalguur league, so get your POE Currency ready for this guide!
How To Become More Endurance?
Before you can make your Settlers of Kalguur League character stronger, you need to understand the four main defense categories in the game - Avoidance, Mitigation, Life Pool, and Recovery.
When you combine these four defense attributes effectively, not only will you be able to survive different encounters well, but you will also be able to participate in many types of fights more safely. Otherwise, when you encounter a boss that can penetrate a certain defense, you may be in danger. Now, let’s learn about the details of these four defense attributes!
Life Pool
Of all the defense attributes, Life Pool is the most basic. Anything related to your raw ability to survive a blow falls into this category. Things like your maximum health in the game and Energy Shield are its principal components.
If you are using a build that focuses on restoring health or spells to help you in combat, it is important to make sure you have enough total health to avoid dying from attacks. For example, when you are using a character with a lot of health recovery like Boneshatter Juggernaut, plus this defense attribute, you can quickly recover from any type of damage.
However, it is important to note that having strong recovery abilities is useless if you don’t have enough health to take the initial hit.
Avoidance
Avoidance is made up of Block, Evasion, or Chance to Avoid Damage. Any attribute, passive, or ability you encounter in the game that can completely negate the damage of an attack you take will fall into this category.
As with many MMO games, how you take advantage of these attributes and which of them you use will depend largely on your build. For example, if you use a character that can engage in close-range melee, you will perform better on Block and Chance to Avoid Damage stats.
But this build or character will have more trouble avoiding attacks, especially when some blue and white enemies swarm to attack you. So, when you encounter this situation, it is best to assume that you will definitely be attacked before building or adjusting the attributes, so that you will think about negating them when making choices.
For some builds that are highly mobile or good at ranged attacks, you may want to consider enhancing their mobility or invulnerability skills. For example, when you use the toxic rain setup in Path of Exile 3.25, you can easily defeat many enemies with your primary ability.
So when your build focuses on movement, you don’t have to invest skill points in blocking or dodging, which is a waste.
Mitigation
Mitigation category in Path of Exile 3.25 includes anything that reduces the amount of damage you take. Armor, Physical Damage Reduction, or Elemental Resistances all fall into this category.
The most important thing to understand about this attribute is that its primary purpose is to keep your health at a minimum of 1. So when calculating how much Mitigation you need, you need to know how much health you currently have. Just like doing math, you need to know the minuend first.
From here, you can start calculating how much Mitigation you need to make it so that a large attack from an enemy can’t hit you in one hit. As long as your Mitigation can reduce the total damage of the attack to less than your Life Pool, you can rely on health regeneration to recover.
For example. If you are facing an enemy that uses a fire-based melee attack to counter you, you can use this defensive attribute to help you reduce the damage. In addition, you can also minimize the damage caused by this attack by increasing your armor, physical damage reduction, and fire resistance at the same time.
Recovery
Recovery covers a few of Life Pool attributes, but the more important ones are Life Gain on Hit, Leech, and Regen Speed. Some Flasks or skills that provide direct healing also count.
Recovery is largely a function of the interaction between Mitigation and Life Pool, ensuring that you can recover before you get hit again. If you have already used Mitigation to protect yourself from a fatal blow, then you cannot recover before you get hit again, and Recovery will be useless. So Recovery should be the last attribute you consider when increasing your stamina.
Do you have a better understanding of these four defensive stats now? I believe you will definitely create a very perfect build in Path of Exile 3.25 Settlers of Kalguur to make your character ready for any situation!
In the latest Path of Exile 3.25 Settlers of Kalguur League, the developers have added a lot of great features. You need to manage and run your own small village and keep your Kingsmarch Settlement running. And gold is the key currency you need to run these mechanisms.
You can use gold to do many things in this league, including upgrading your Settlement, hiring and maintaining workers to run the map for you, and even re-speccing your Passive Skill Tree, and so on.
Since gold is the first time it has appeared in the game as a POE currency, many exiles have no idea how to farm it and how to maximize its efficiency. But don’t worry, there are actually many ways to make money, both actively and passively.
In this guide, we will share some of the best strategies for gold farming in POE 3.25. Please note that the following methods are not the only ways to earn gold in the game, but they are definitely one of the most efficient and low-threshold ways. Without further ado, let’s take a look!
Utilizing Town Mining Mechanics
One way to earn gold in Path of Exile 3.25 is by utilizing the new Town Mechanics. It takes a while to unlock this feature, namely reaching Rank 11 with your Mining in Kingsmarch. Once you reach this rank, you will unlock a new feature: All Mining Ores in Areas Grants Gold Equal to the Amount of Ore.
This means that every time you come across an Ore Node in Path of Exile and click on it to mark the location for your miner to mine, you will receive an amount of gold equal to the amount of Ores mined.
If an Ore Node has 500 Ores on it, when you mark it for mining by your town, you will immediately receive 500 gold. Since most maps have several nodes on them, this will cause your gold inventory to pile up quickly. When you combine this with the gold rewards that come with completing a map, you will find that this is a lot of money. This is definitely the best way to efficiently earn gold in POE 3.25.
However, please note that you will need some starting capital to fund this operation and reach Mining Rank 11. Therefore, I would not recommend trying this approach when you have just entered the league.
Running The Maps
In order to upgrade to Rank 11, you will need to first get some gold to do all the upgrades. Before you unlock level 11 Mining, the best way to get gold for upgrades is to continue running maps. Once you are on the map, you can get a few thousand gold per map by just running through and killing all the enemies.
Synthesis Maps
In POE 3.25, running Synthesis Maps is one of the best ways to earn gold. This way you can earn an average of 15k gold per run, plus a 100% increase in experience points. With just a few runs, you can get a mountain of gold and upgrade your town quickly.
Not only that, it is especially good when you see that Synth Monsters can drop Quality Currency, because you can pick up items that sell well and usually easily help you pay for the map.
An example is Glassblower’s Bauble, which usually sells for around 3 Chaos Orbs. So the more modifiers you have on a map, the more money you’ll make.
I must warn you, though, that this method of grinding has its drawbacks, and it can make Synthesis Maps very expensive. So, be selective.
Strongboxes
Another option is to use a bunch of Scarabs and do a Strongbox run if you’ve already finished your Atlas. You might be able to make 20k gold on a single map with this method. You’ll need a few materials to run this method, though:
- Ambush Scarab of Discernment: Strongboxes in this area are more likely to be the Rare variant.
- Ambush Scarab of Hidden Compartments: Strongboxes in this area have a 15% chance to open again.
- Ambush Scarab x2: There are 5 extra Strongboxes in this area.
Don't forget, you'll also need to craft an Ambush on the map before entering. I actually recommend this method, as Scarabs involved aren’t expensive and you can afford them at the beginning of your league. What’s more, almost every build can implement this method, whether you’re running Lightning Strike Deadeye or Hexblast Mines Trickster.
However, it’s recommended to use maps with larger layouts, such as Dunes or Jungle Valley Maps. If you want to make a map, it’s recommended to use 4x Cartographer’s Chisels and use Orb of Alchemy on it. If you’re happy with it, just go through it. Of course, using Vaal Orb to corrupt the map is even better.
Killing Pirates
Finally, there’s another method, although I don’t necessarily recommend it. This is to deliberately increase the risk of your ship being attacked by Pirates through Sailing. Once they are attacked by Pirates, you can choose to go out and kill Pirates and get your looted cargo back. Successfully killing Pirates will get you 50,000 gold, which really helps with some upgrades.
All in all, by using these methods, earning gold in POE 3.25 should be pretty easy. Give it a try!